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Medical Visualisation
(Random 42 Live Brief)

Albedo_Viewport.png

Albedo

Spec_Viewport.png

Specular

Roughness_Viewport.png

Roughness


Human Skin Texturing
(K9 Digital Live Brief)

This project is my submission for the live brief set by K9 Digital (Level 5, Semester A). K9 Digital was founded following years of industry experience across AAA, indie, mobile, and VR gaming, specialising in character creation for multiple platforms. For this brief, we were tasked with creating realistic human skin textures for the provided model (a wolf head).

I was responsible for the texturing and look development featured in the final showreel. All textures were created in Mari, combining both procedural and hand-painted techniques. The look development was set up and rendered in Houdini.

Texture Maps from Mari

Bump_Viewport.png

Displacement

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